
I’m very excited to announce that I’ve accepted the position of Sr. Product Manager on the Apollo team at Adobe. It was a very difficult decision because I’m so attached to the Flash team (I bleed Flash red!), but in the end, it was simply an opportunity that I couldn’t pass up. I really think Apollo has the potential to be one of the most important technologies in the history of the Web, just like Flash. I also think Apollo has the promise to take Adobe to the next level.
We’re currently looking for someone to take the reigns of Flash and I’m fully committed to helping the team find a great person to do the job. We have some very strong candidates already and I’ll be sure to communicate the team’s selection as soon as we know.
Flash 8 has been – by far – the most successful release of Flash ever and Flash CS3 is on track to top it. I’m happy to be leaving Flash in a better position than when I joined the team. The team is very strong and full of brilliant people who have some really great plans for the future. I’ll be staying closely involved with seeing the Flash team through next year’s CS3 release and I also plan to help kick-start the planning for the next release of Flash, but over the next few weeks my focus will start shifting over to making Apollo 1.0 a success. We have a lot of rock stars on the Apollo team – so this should be another fun group for me to work with.




Congratulations, Mike!
-todd
[md] Thanks, Todd! [/md]
Congrats Mike, you’ve done a tremendous job with Flash. I’m sure you will do great things on the Apollo team!
[md] Thanks, Chafic. I’m really excited. [/md]
Congratulations! I’m sure you’re going to help make Apollo a huge success.
[md] Thanks, Michael. I think it will be developers like yourself that will ultimately make Apollo a success. The team and I just have to make sure we build something that can make you successful. [/md]
congrats Mike,
but i’m really concerned about the Flash Authoring, it needs a solid pro guy like you.
anyway… have great time with Apollo team.
// chall3ng3r //
[md] Thank you! I wouldn’t worry about the Flash authoring tool. It is by far the strongest product team that I’ve ever known. They have many strong leaders and we’ll be sure to find a great product manager to take my place. Plus, Apollo’s success will be heavily influenced by the success of Flash and Flex so I will stay very close to those teams and will help them in any way that I can. [/md]
Congrats; Apollo is indeed one of the most promising technologies around and will generate a great buzz in 2007. I will presenting Apollo in the AjaxWorld Conference, and I expect a great attention in this community.
[md] That’s great news, Rob. I’m particularly excited about building relationships in the AJAX community and making sure Apollo becomes the ultimate platform for AJAX developers who want to build rich Internet applications for the desktop. It’s a vibrant community and I really think they’re going to like what we’re doing. It will be challenging but that’s what makes this business so much fun. [/md]
Congrats, Mike! You guys are bound for great things. Now, just be good and refrain from hoovering up all the talent at the ‘Dobe. (You guys just took one of the best Photoshop QE guys!) ;-) In all seriousness, we look for great things from your new team, and I have no doubt you’ll deliver.
HI Mike,
Congratulations! You are one of the great contributors of the Flash team. And I hope your journey towards Apollo will bring great success to Apollo 1.0.
Very cool. Does this mean you get to go to the 360Flex conference now! =)
Seriously though, congrats. I take it that Apollo will not fall under the Flex naming umbrella like originally envisioned? Do we haven another Fl- product name in the works?
“Adobe Flesh – Bringing the meat of the net into your desktop.”
“Adobe Flower – The seedling web experience has grown up.”
“Adobe Flip – Flip from the web to your desktop and back.”
“Adobe Flow – Let the web Flow into your desktop.”
Pesonally, I like Flow. =)
Congrats :) Keep ur success going ahead…You were also one of the astonishing personality in my life., I am sure that Apollo would also achieve greater success one day… The day is not too far….
cheers
Congratulations. Let’s make this Apollo thing happen.
M
Congrats Mike – best of luck to you!
Congratulation Mike!!
Wow Mike, what a huge step! Very exciting and I am sure you’ll make that product kick ass as you did with Flash. Good Luck!
[md] Thank you! The team and the customers will make Apollo kick ass – I just need to help make sure we make the right decisions. It’s going to be a lot of fun. [/md]
You deserve every success. I look forward to hearing great things from you about Apollo.
[md] Thanks, Lucian. We still have a lot of work to do but I think Apollo is going to do a lot for developers. [/md]
Waw that’s very exciting news! Congrats Mike!
Congratulations from me too Mike!
It’s a bit weird, i have that strange feelings again just like last year’s Macromedia’s acquisition.But that finally was good (although i’ll always missing the “name” – MACROMEDIA) and i’m absolutely sure that this is great news for the new baby, Apollo..
I wish you the best and please keep blogging about flash too..
Thank you for EVERYTHING!
That’s quite an investment putting both Mikes on the Apollo team. But it makes sense. This tells me just how serious Adobe is about making Apollo a success, which is very cool.
[md] Thanks, Keith. Mike Chambers and I are both very committed to seeing Apollo succeed. It’s going to be a lot of fun! [/md]
Great to hear Mike, congratulations! The future is bright for Apollo and you leave behind quite a legacy with your work on Flash.
[md] Thanks, Peter. Working on Flash has been the best job of my life. Apollo is probably the only thing in the entire industry that could possibly pull me away from Flash. [/md]
“Apollo this is Houston. Congrats on successful transfere. over.”
great news
allthebest Mike rok on \m/
Wow! Congrats!
If I weren`t already paying attention to Apollo, I`d be taking it much more seriously now. This is very good news.
Completly instresting position, the Apollo will make a huge sucess as Flash did. You in head of that I have no questions on that.
Good luck for next couples of years.
[md] Thanks, Igor. Luckily I’m joining a fantastic management team that includes Mike Chambers, Luis Polanco, Ed Rowe, and several other brilliant and talented people. And the dev, qe and docs team is top-notch, best-of-the-best, so we’re in really good shape. [/md]
Congrats Mike !! Apollo will rock even more with you in the team ! Looking forward to the 1.0 release on labs…
Big time congrats Mike! I look forward to seeing how you help shape Apollo!
Congratulations Mike! With your experience, Apollo will be a greater product!
If anybody wasn’t already convinced that Apollo will be a huge success then they will be now! I wonder which department you’ll be heading up once Apollo 9 CS3 Professional hits the streets :-)
Nice one Mike and best of luck.
Great stuff! Congrats Mike.
Apollo is in good hands then.
We ‘ll miss your name in flash product (help >> about flash) .
[md] Hehe. Well, I think I can probably get it in there for Flash CS3! [/md]
Hi Mike,
Congrats on the new appointment!
Could you please email me and tell me who will be taking over from you in the Flash department?
We would like to get more involved with the Flash guys since most of our work done in the UK and South Africa is done with Flash and other Adobe products.
Many thanks,
James
Great Job Mike.
Flex-coders, and Matt Chotin,
I requested this during the Flex2 beta, and there’s no doubt from the Interview with Ryan Steward with Mike on ZDNet http://blogs.zdnet.com/Stewart/?p=234 shows that Flash Player 8 integrates OpenGL on Mac.
But wanted to ask again if the Flex Development Staff has any plans, or is there a part of the framework I’m missing that deals with modelling; texture mapping; bone structures with IK, etc.
With this, AIR will truly be The Universal Desktop (Big Grin).
Just do a Google on “OpenGL” and you’ll find all sorts of information about it – I mean a lot of good information from low-level API’s to support on OS’s.
http://www.apple.com/macosx/features/opengl/
http://www.opengl.org/
Why have a special little viewer that isn’t a browser for Apple — let’s develop Flex apps. that run as Flash in any cross-platform browser.
There is even OpenGL for Linux in various flavors, including,
http://wiki.linuxquestions.org/wiki/OpenGL
:-] Cheers.
I’m looking forward to whenever this is integrated into the FLEX framework, not just a graphics enhancement to the Flash engine; but actual 3D Models. Shockwave is just too legacy IMHO, we need the efficient AIR and FLEX teams to re-do a simpler framework than Mickekysoft’s DirectX which I’ve programmed and it’s quite tedious. Works great when done, but I believe AIR/Apollo has the greatest potential I’ve seen in 20 years since college.
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