General 24 Mar 2006 12:07 am
Photoshop engineer on the MacTel switch
Scott Byer, an engineer on the Photoshop team, has written a nice post on the challenges involved with moving to xcode and the universal binary. He also explains why it wouldn’t make sense for Adobe to spend a tremendous amount of time moving the current CS2 release to universal binary when we really need the time to get the CS3 release right for our customers. The same is true on the Flash team.
Now, I’m an engineer, and I’m all for getting products out in front of customers so they can use their machines to their fullest as soon as possible, but there is just no way putting out a Universal Binary of Photoshop CS2 would make any sort of sense. If you think about switching tool sets, with the resulting huge amount of work for both engineering and quality engineering, if you think about how far past the Photoshop CS2 release we already are, and if you include not having the workstation-class machines ready yet, I think you’d have to agree - far better to focus on making sure Photoshop CS3 is able to absolutely squeeze every ounce of power out of what I’m sure will be pretty spankin’ Intel-based towers by that point than to do tons of work moving an old code base to new tools.
Read Scott’s post here:
http://blogs.adobe.com/scottbyer/2006/03/macintosh_and_t.html

on 24 Mar 2006 at 7:34 pm 1.btn said …
All the more reason for me to wait for MacBook Pro Rev 2!
Of course, we shall see how my willpower does when Gerry gets his next week…
on 25 Mar 2006 at 5:26 pm 2.Mike Downey said …
Yes, I too will be waiting to upgrade my PowerBook until our universal binary version of Flash hits beta - which will be a while. I’d rather wait for the v2 update anyway - as there are always hardware bugs to shake out following a v1 release.